![]() That being said, we’d absolutely love to see old-school classics brought back in CS2 in some capacity, even if it’s outside of Competitive. ![]() Valve is understandably concerned with balance in Competitive maps, and if Aztec couldn’t make it, then Militia, Siege, and Assault aren’t playing with the best of odds. ![]() Valve’s struggles to balance Aztec, a bomb defusal map, is widely believed to be the sole reason for the existence of Ancient, and Aztec is much higher on the totem pole of iconic maps than either Militia or Siege, arguably on par with Assault. Furthermore, as fun as they can be, Militia, Siege, and Assault are all wide and open hostage rescue maps with easy-to-access high points for Terrorists, which significantly favors that side of the playing field. For starters, all three maps have been added to CS:GO at one point or another, but none have broken into Competitive. ![]()
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